Human-Machine-Interaction

Vorlesung, Master, 3SWS

Description

This lecture provides an introduction to the fundamentals of human-computer interaction. Upon completion of the module, students will have a basic understanding of the field of human-computer interaction. They will be proficient in the basic techniques for evaluating user interfaces, familiar with the basic rules and techniques for designing user interfaces, and knowledgeable about existing user interfaces and their functions. They will be able to apply these fundamental techniques, for example, to analyze user interfaces of computer systems and to synthesize alternative, improved solutions from existing designs.

References

David Benyon: Designing Interactive Systems: A Comprehensive Guide to HCI and Interaction Design. Addison-Wesley Educational Publishers Inc; 2nd Revised edition; ISBN-13: 978-0321435330

Steven Heim: The Resonant Interface: HCI Foundations for Interaction Design. Addison Wesley; ISBN-13: 978-0321375964

Course Content

Topics covered include:

  1. Human information processing (models, physiological and psychological foundations, human senses, decision-making processes),
  2. Design fundamentals and design methods, computer input and output devices, embedded systems, and mobile devices,
  3. Principles, guidelines, and standards for user interface design
  4. Technical fundamentals and examples of user interface design (text dialogs and forms, menu systems, graphical interfaces, web interfaces, audio dialog systems, haptic interaction, gestures),
  5. Methods for modeling user interfaces (abstract description of interaction, integration into requirements analysis and the software design process),
  6. Evaluation of human-computer interaction systems (tools, evaluation methods, performance measurement, checklists).
  7. Exercise of the above fundamentals using practical examples and developing independent, new, and alternative user interfaces.

Requirements for admission

None

Workload

The total workload for this course unit is approximately 180 hours (6.0 credits).

Activity

Workload

1. attendance: Lecture attendance

15 x 90 min

22 h 30 min

1. attendance: Attendance at the seminar

8 × 90 min

12 h 00 min

Preparation for and follow-up on the lecture

15 x 150 min

37 h 30 min

Preparation and follow-up for the seminar

8 x 360 min

48 h 00 min

Review the slide deck/lecture notes twice

2 × 12 h

24 h 00 min

Prepare for the exam

36 h 00 min

TOTAL

180 h 00 min

Workload for the "Human-Machine Interaction" learning unit

Target Audience

Students in a diploma or master’s degree program in computer science

Students in a diploma or master’s degree program in information management

Target

This lecture introduces the fundamentals of human-computer interaction. Upon completion of the course, students will be able to

  • describe basic knowledge of the field of human-computer interaction
  • identify and apply fundamental techniques for analyzing user interfaces
  • apply basic rules and techniques for designing user interfaces
  • analyze and evaluate existing user interfaces and their functions